<?xml version="1.0" encoding="ISO-8859-1"?>
<SpoonerPlacements>
	<Note />
	<AudioFile volume="400" />
	<ClearDatabase>false</ClearDatabase>
	<ClearWorld>0</ClearWorld>
	<ClearMarkers>false</ClearMarkers>
	<IPLsToLoad load_mp_maps="false" load_sp_maps="false" />
	<IPLsToRemove />
	<WeatherToSet></WeatherToSet>
	<StartTaskSequencesOnLoad>true</StartTaskSequencesOnLoad>
	<ReferenceCoords>
		<X>-153.731369</X>
		<Y>3653.83179</Y>
		<Z>45.0704498</Z>
	</ReferenceCoords>
	<Placement>
		<ModelHash>0xb1d80e06</ModelHash>
		<Type>2</Type>
		<Dynamic>true</Dynamic>
		<FrozenPos>false</FrozenPos>
		<HashName>Surfer</HashName>
		<InitialHandle>114728</InitialHandle>
		<VehicleProperties>
			<Colours>
				<Primary>132</Primary>
				<Secondary>46</Secondary>
				<Pearl>132</Pearl>
				<Rim>156</Rim>
				<Mod1_a>0</Mod1_a>
				<Mod1_b>19</Mod1_b>
				<Mod1_c>0</Mod1_c>
				<Mod2_a>1</Mod2_a>
				<Mod2_b>-1373902720</Mod2_b>
				<IsPrimaryColourCustom>false</IsPrimaryColourCustom>
				<IsSecondaryColourCustom>false</IsSecondaryColourCustom>
				<tyreSmoke_R>255</tyreSmoke_R>
				<tyreSmoke_G>255</tyreSmoke_G>
				<tyreSmoke_B>255</tyreSmoke_B>
				<LrInterior>0</LrInterior>
				<LrDashboard>0</LrDashboard>
			</Colours>
			<Livery>-1</Livery>
			<NumberPlateText>05CYP946</NumberPlateText>
			<NumberPlateIndex>1</NumberPlateIndex>
			<WheelType>1</WheelType>
			<WheelsInvisible>false</WheelsInvisible>
			<EngineSoundName></EngineSoundName>
			<WindowTint>-1</WindowTint>
			<BulletProofTyres>false</BulletProofTyres>
			<DirtLevel>12</DirtLevel>
			<PaintFade>0.631372571</PaintFade>
			<RoofState>0</RoofState>
			<SirenActive>false</SirenActive>
			<EngineOn>true</EngineOn>
			<EngineHealth>1000</EngineHealth>
			<LightsOn>true</LightsOn>
			<IsRadioLoud>0</IsRadioLoud>
			<Neons>
				<Left>false</Left>
				<Right>false</Right>
				<Front>false</Front>
				<Back>false</Back>
				<R>255</R>
				<G>0</G>
				<B>255</B>
			</Neons>
			<DoorsOpen>
				<BackLeftDoor>false</BackLeftDoor>
				<BackRightDoor>false</BackRightDoor>
				<FrontLeftDoor>false</FrontLeftDoor>
				<FrontRightDoor>false</FrontRightDoor>
				<Hood>false</Hood>
				<Trunk>false</Trunk>
				<Trunk2>false</Trunk2>
			</DoorsOpen>
			<DoorsBroken>
				<BackLeftDoor>false</BackLeftDoor>
				<BackRightDoor>false</BackRightDoor>
				<FrontLeftDoor>false</FrontLeftDoor>
				<FrontRightDoor>false</FrontRightDoor>
				<Hood>false</Hood>
				<Trunk>false</Trunk>
				<Trunk2>false</Trunk2>
			</DoorsBroken>
			<TyresBursted>
				<FrontLeft>false</FrontLeft>
				<FrontRight>false</FrontRight>
				<_2>false</_2>
				<_3>false</_3>
				<BackLeft>false</BackLeft>
				<BackRight>false</BackRight>
				<_6>false</_6>
				<_7>false</_7>
				<_8>false</_8>
			</TyresBursted>
			<ModExtras />
			<Mods>
				<_0>-1,0</_0>
				<_1>-1,0</_1>
				<_2>-1,0</_2>
				<_3>-1,0</_3>
				<_4>-1,0</_4>
				<_5>-1,0</_5>
				<_6>-1,0</_6>
				<_7>-1,0</_7>
				<_8>-1,0</_8>
				<_9>-1,0</_9>
				<_10>-1,0</_10>
				<_11>-1,0</_11>
				<_12>-1,0</_12>
				<_13>-1,0</_13>
				<_14>-1,0</_14>
				<_15>-1,0</_15>
				<_16>-1,0</_16>
				<_17>false</_17>
				<_18>false</_18>
				<_19>false</_19>
				<_20>false</_20>
				<_21>false</_21>
				<_22>false</_22>
				<_23>-1,0</_23>
				<_24>-1,0</_24>
				<_25>-1,0</_25>
				<_26>-1,0</_26>
				<_27>-1,0</_27>
				<_28>-1,0</_28>
				<_29>-1,0</_29>
				<_30>-1,0</_30>
				<_31>-1,0</_31>
				<_32>-1,0</_32>
				<_33>-1,0</_33>
				<_34>-1,0</_34>
				<_35>-1,0</_35>
				<_36>-1,0</_36>
				<_37>-1,0</_37>
				<_38>-1,0</_38>
				<_39>-1,0</_39>
				<_40>-1,0</_40>
				<_41>-1,0</_41>
				<_42>-1,0</_42>
				<_43>-1,0</_43>
				<_44>-1,0</_44>
				<_45>-1,0</_45>
				<_46>-1,0</_46>
				<_47>-1,0</_47>
				<_48>-1,0</_48>
			</Mods>
		</VehicleProperties>
		<OpacityLevel>255</OpacityLevel>
		<LodDistance>500</LodDistance>
		<IsVisible>true</IsVisible>
		<MaxHealth>1000</MaxHealth>
		<Health>1000</Health>
		<HasGravity>true</HasGravity>
		<IsOnFire>false</IsOnFire>
		<IsInvincible>false</IsInvincible>
		<IsBulletProof>false</IsBulletProof>
		<IsCollisionProof>false</IsCollisionProof>
		<IsExplosionProof>false</IsExplosionProof>
		<IsFireProof>false</IsFireProof>
		<IsMeleeProof>false</IsMeleeProof>
		<IsOnlyDamagedByPlayer>false</IsOnlyDamagedByPlayer>
		<PositionRotation>
			<X>-175.113068</X>
			<Y>3677.52271</Y>
			<Z>44.1122551</Z>
			<Pitch>-2.75775933</Pitch>
			<Roll>2.13122082</Roll>
			<Yaw>38.9351234</Yaw>
		</PositionRotation>
		<Attachment isAttached="false" />
	</Placement>
	<Placement>
		<ModelHash>0x8125bcf9</ModelHash>
		<Type>2</Type>
		<Dynamic>true</Dynamic>
		<FrozenPos>false</FrozenPos>
		<HashName>Blazer</HashName>
		<InitialHandle>278312</InitialHandle>
		<VehicleProperties>
			<Colours>
				<Primary>89</Primary>
				<Secondary>0</Secondary>
				<Pearl>0</Pearl>
				<Rim>156</Rim>
				<Mod1_a>0</Mod1_a>
				<Mod1_b>19</Mod1_b>
				<Mod1_c>0</Mod1_c>
				<Mod2_a>1</Mod2_a>
				<Mod2_b>-1373902720</Mod2_b>
				<IsPrimaryColourCustom>false</IsPrimaryColourCustom>
				<IsSecondaryColourCustom>false</IsSecondaryColourCustom>
				<tyreSmoke_R>255</tyreSmoke_R>
				<tyreSmoke_G>255</tyreSmoke_G>
				<tyreSmoke_B>255</tyreSmoke_B>
				<LrInterior>0</LrInterior>
				<LrDashboard>0</LrDashboard>
			</Colours>
			<Livery>-1</Livery>
			<NumberPlateText>64YKA358</NumberPlateText>
			<NumberPlateIndex>0</NumberPlateIndex>
			<WheelType>4</WheelType>
			<WheelsInvisible>false</WheelsInvisible>
			<EngineSoundName></EngineSoundName>
			<WindowTint>-1</WindowTint>
			<BulletProofTyres>false</BulletProofTyres>
			<DirtLevel>9</DirtLevel>
			<PaintFade>0.937254965</PaintFade>
			<RoofState>0</RoofState>
			<SirenActive>false</SirenActive>
			<EngineOn>true</EngineOn>
			<EngineHealth>1000</EngineHealth>
			<LightsOn>true</LightsOn>
			<IsRadioLoud>0</IsRadioLoud>
			<Neons>
				<Left>false</Left>
				<Right>false</Right>
				<Front>false</Front>
				<Back>false</Back>
				<R>255</R>
				<G>0</G>
				<B>255</B>
			</Neons>
			<DoorsOpen>
				<BackLeftDoor>false</BackLeftDoor>
				<BackRightDoor>false</BackRightDoor>
				<FrontLeftDoor>false</FrontLeftDoor>
				<FrontRightDoor>false</FrontRightDoor>
				<Hood>false</Hood>
				<Trunk>false</Trunk>
				<Trunk2>false</Trunk2>
			</DoorsOpen>
			<DoorsBroken>
				<BackLeftDoor>false</BackLeftDoor>
				<BackRightDoor>false</BackRightDoor>
				<FrontLeftDoor>false</FrontLeftDoor>
				<FrontRightDoor>false</FrontRightDoor>
				<Hood>false</Hood>
				<Trunk>false</Trunk>
				<Trunk2>false</Trunk2>
			</DoorsBroken>
			<TyresBursted>
				<FrontLeft>false</FrontLeft>
				<FrontRight>false</FrontRight>
				<_2>false</_2>
				<_3>false</_3>
				<BackLeft>false</BackLeft>
				<BackRight>false</BackRight>
				<_6>false</_6>
				<_7>false</_7>
				<_8>false</_8>
			</TyresBursted>
			<ModExtras />
			<Mods>
				<_0>-1,0</_0>
				<_1>-1,0</_1>
				<_2>-1,0</_2>
				<_3>-1,0</_3>
				<_4>-1,0</_4>
				<_5>-1,0</_5>
				<_6>-1,0</_6>
				<_7>-1,0</_7>
				<_8>-1,0</_8>
				<_9>-1,0</_9>
				<_10>-1,0</_10>
				<_11>-1,0</_11>
				<_12>-1,0</_12>
				<_13>-1,0</_13>
				<_14>-1,0</_14>
				<_15>-1,0</_15>
				<_16>-1,0</_16>
				<_17>false</_17>
				<_18>false</_18>
				<_19>false</_19>
				<_20>false</_20>
				<_21>false</_21>
				<_22>false</_22>
				<_23>-1,0</_23>
				<_24>-1,0</_24>
				<_25>-1,0</_25>
				<_26>-1,0</_26>
				<_27>-1,0</_27>
				<_28>-1,0</_28>
				<_29>-1,0</_29>
				<_30>-1,0</_30>
				<_31>-1,0</_31>
				<_32>-1,0</_32>
				<_33>-1,0</_33>
				<_34>-1,0</_34>
				<_35>-1,0</_35>
				<_36>-1,0</_36>
				<_37>-1,0</_37>
				<_38>-1,0</_38>
				<_39>-1,0</_39>
				<_40>-1,0</_40>
				<_41>-1,0</_41>
				<_42>-1,0</_42>
				<_43>-1,0</_43>
				<_44>-1,0</_44>
				<_45>-1,0</_45>
				<_46>-1,0</_46>
				<_47>-1,0</_47>
				<_48>-1,0</_48>
			</Mods>
		</VehicleProperties>
		<OpacityLevel>255</OpacityLevel>
		<LodDistance>500</LodDistance>
		<IsVisible>true</IsVisible>
		<MaxHealth>1000</MaxHealth>
		<Health>1000</Health>
		<HasGravity>true</HasGravity>
		<IsOnFire>false</IsOnFire>
		<IsInvincible>false</IsInvincible>
		<IsBulletProof>false</IsBulletProof>
		<IsCollisionProof>false</IsCollisionProof>
		<IsExplosionProof>false</IsExplosionProof>
		<IsFireProof>false</IsFireProof>
		<IsMeleeProof>false</IsMeleeProof>
		<IsOnlyDamagedByPlayer>false</IsOnlyDamagedByPlayer>
		<PositionRotation>
			<X>-216.106598</X>
			<Y>3988.45386</Y>
			<Z>37.1091003</Z>
			<Pitch>-0.216731831</Pitch>
			<Roll>0.647883654</Roll>
			<Yaw>-0.730581403</Yaw>
		</PositionRotation>
		<Attachment isAttached="false" />
	</Placement>
	<Placement>
		<ModelHash>0x9b810fa2</ModelHash>
		<Type>1</Type>
		<Dynamic>true</Dynamic>
		<FrozenPos>false</FrozenPos>
		<HashName>Trevor</HashName>
		<InitialHandle>2</InitialHandle>
		<PedProperties>
			<IsStill>false</IsStill>
			<CanRagdoll>true</CanRagdoll>
			<HasShortHeight>false</HasShortHeight>
			<CurrentWeapon>0xd205520e</CurrentWeapon>
			<PedProps>
				<_0>1,0</_0>
				<_1>8,3</_1>
				<_2>-1,-1</_2>
				<_3>-1,-1</_3>
				<_4>-1,-1</_4>
				<_5>-1,-1</_5>
				<_6>-1,-1</_6>
				<_7>-1,-1</_7>
				<_8>-1,-1</_8>
				<_9>-1,-1</_9>
			</PedProps>
			<PedComps>
				<_0>0,0</_0>
				<_1>3,0</_1>
				<_2>2,0</_2>
				<_3>7,0</_3>
				<_4>7,0</_4>
				<_5>4,0</_5>
				<_6>0,0</_6>
				<_7>0,0</_7>
				<_8>0,0</_8>
				<_9>3,0</_9>
				<_10>3,0</_10>
				<_11>0,0</_11>
			</PedComps>
			<RelationshipGroupAltered>false</RelationshipGroupAltered>
			<RelationshipGroup>0x6f0783f5</RelationshipGroup>
			<ScenarioActive>false</ScenarioActive>
			<AnimActive>false</AnimActive>
		</PedProperties>
		<OpacityLevel>255</OpacityLevel>
		<LodDistance>240</LodDistance>
		<IsVisible>true</IsVisible>
		<MaxHealth>200</MaxHealth>
		<Health>200</Health>
		<HasGravity>true</HasGravity>
		<IsOnFire>false</IsOnFire>
		<IsInvincible>true</IsInvincible>
		<IsBulletProof>false</IsBulletProof>
		<IsCollisionProof>false</IsCollisionProof>
		<IsExplosionProof>false</IsExplosionProof>
		<IsFireProof>false</IsFireProof>
		<IsMeleeProof>false</IsMeleeProof>
		<IsOnlyDamagedByPlayer>false</IsOnlyDamagedByPlayer>
		<PositionRotation>
			<X>-153.736389</X>
			<Y>3653.84204</Y>
			<Z>46.0667877</Z>
			<Pitch>0.766125441</Pitch>
			<Roll>0.00466071349</Roll>
			<Yaw>25.6317196</Yaw>
		</PositionRotation>
		<Attachment isAttached="false" />
	</Placement>
	<Placement>
		<ModelHash>0x4f2e038a</ModelHash>
		<Type>1</Type>
		<Dynamic>true</Dynamic>
		<FrozenPos>false</FrozenPos>
		<HashName>Salton Male</HashName>
		<InitialHandle>39427</InitialHandle>
		<PedProperties>
			<IsStill>false</IsStill>
			<CanRagdoll>true</CanRagdoll>
			<HasShortHeight>false</HasShortHeight>
			<CurrentWeapon>0x00000000</CurrentWeapon>
			<PedProps>
				<_0>-1,-1</_0>
				<_1>-1,-1</_1>
				<_2>-1,-1</_2>
				<_3>-1,-1</_3>
				<_4>-1,-1</_4>
				<_5>-1,-1</_5>
				<_6>-1,-1</_6>
				<_7>-1,-1</_7>
				<_8>-1,-1</_8>
				<_9>-1,-1</_9>
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			<PedComps>
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			<RelationshipGroupAltered>false</RelationshipGroupAltered>
			<RelationshipGroup>0x02b8fa80</RelationshipGroup>
			<ScenarioActive>false</ScenarioActive>
			<AnimActive>false</AnimActive>
		</PedProperties>
		<OpacityLevel>255</OpacityLevel>
		<LodDistance>240</LodDistance>
		<IsVisible>true</IsVisible>
		<MaxHealth>175</MaxHealth>
		<Health>175</Health>
		<HasGravity>true</HasGravity>
		<IsOnFire>false</IsOnFire>
		<IsInvincible>false</IsInvincible>
		<IsBulletProof>false</IsBulletProof>
		<IsCollisionProof>false</IsCollisionProof>
		<IsExplosionProof>false</IsExplosionProof>
		<IsFireProof>false</IsFireProof>
		<IsMeleeProof>false</IsMeleeProof>
		<IsOnlyDamagedByPlayer>false</IsOnlyDamagedByPlayer>
		<PositionRotation>
			<X>-382.889496</X>
			<Y>2876.06079</Y>
			<Z>-100</Z>
			<Pitch>0</Pitch>
			<Roll>-0</Roll>
			<Yaw>106.84301</Yaw>
		</PositionRotation>
		<Attachment isAttached="false" />
	</Placement>
	<Placement>
		<ModelHash>0xdfb55c81</ModelHash>
		<Type>1</Type>
		<Dynamic>true</Dynamic>
		<FrozenPos>false</FrozenPos>
		<HashName>Rabbit</HashName>
		<InitialHandle>707331</InitialHandle>
		<PedProperties>
			<IsStill>false</IsStill>
			<CanRagdoll>true</CanRagdoll>
			<HasShortHeight>false</HasShortHeight>
			<CurrentWeapon>0xa687ec07</CurrentWeapon>
			<PedProps>
				<_0>-1,-1</_0>
				<_1>-1,-1</_1>
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				<_4>-1,-1</_4>
				<_5>-1,-1</_5>
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				<_7>-1,-1</_7>
				<_8>-1,-1</_8>
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			<PedComps>
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			<RelationshipGroupAltered>false</RelationshipGroupAltered>
			<RelationshipGroup>0x7bea6617</RelationshipGroup>
			<ScenarioActive>true</ScenarioActive>
			<ScenarioName>world_rabbit_eating</ScenarioName>
			<AnimActive>false</AnimActive>
		</PedProperties>
		<OpacityLevel>255</OpacityLevel>
		<LodDistance>240</LodDistance>
		<IsVisible>true</IsVisible>
		<MaxHealth>150</MaxHealth>
		<Health>150</Health>
		<HasGravity>true</HasGravity>
		<IsOnFire>false</IsOnFire>
		<IsInvincible>false</IsInvincible>
		<IsBulletProof>false</IsBulletProof>
		<IsCollisionProof>true</IsCollisionProof>
		<IsExplosionProof>false</IsExplosionProof>
		<IsFireProof>false</IsFireProof>
		<IsMeleeProof>false</IsMeleeProof>
		<IsOnlyDamagedByPlayer>false</IsOnlyDamagedByPlayer>
		<PositionRotation>
			<X>-226.611221</X>
			<Y>3706.07983</Y>
			<Z>52.9636192</Z>
			<Pitch>-16.3908558</Pitch>
			<Roll>-1.77988352e-06</Roll>
			<Yaw>-54.9821815</Yaw>
		</PositionRotation>
		<Attachment isAttached="false" />
	</Placement>
	<Placement>
		<ModelHash>0xdfb55c81</ModelHash>
		<Type>1</Type>
		<Dynamic>true</Dynamic>
		<FrozenPos>false</FrozenPos>
		<HashName>Rabbit</HashName>
		<InitialHandle>54020</InitialHandle>
		<PedProperties>
			<IsStill>false</IsStill>
			<CanRagdoll>true</CanRagdoll>
			<HasShortHeight>false</HasShortHeight>
			<CurrentWeapon>0xa687ec07</CurrentWeapon>
			<PedProps>
				<_0>-1,-1</_0>
				<_1>-1,-1</_1>
				<_2>-1,-1</_2>
				<_3>-1,-1</_3>
				<_4>-1,-1</_4>
				<_5>-1,-1</_5>
				<_6>-1,-1</_6>
				<_7>-1,-1</_7>
				<_8>-1,-1</_8>
				<_9>-1,-1</_9>
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			<PedComps>
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			<RelationshipGroupAltered>false</RelationshipGroupAltered>
			<RelationshipGroup>0x7bea6617</RelationshipGroup>
			<ScenarioActive>true</ScenarioActive>
			<ScenarioName>world_rabbit_eating</ScenarioName>
			<AnimActive>false</AnimActive>
		</PedProperties>
		<OpacityLevel>255</OpacityLevel>
		<LodDistance>240</LodDistance>
		<IsVisible>true</IsVisible>
		<MaxHealth>150</MaxHealth>
		<Health>150</Health>
		<HasGravity>true</HasGravity>
		<IsOnFire>false</IsOnFire>
		<IsInvincible>false</IsInvincible>
		<IsBulletProof>false</IsBulletProof>
		<IsCollisionProof>true</IsCollisionProof>
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			<Yaw>0</Yaw>
		</Attachment>
	</Placement>
	<Placement>
		<ModelHash>0xaa37154d</ModelHash>
		<Type>3</Type>
		<Dynamic>true</Dynamic>
		<FrozenPos>false</FrozenPos>
		<HashName>w_ar_railgun_mag1</HashName>
		<InitialHandle>546075</InitialHandle>
		<ObjectProperties>
			<TextureVariation>0</TextureVariation>
		</ObjectProperties>
		<OpacityLevel>255</OpacityLevel>
		<LodDistance>50</LodDistance>
		<IsVisible>true</IsVisible>
		<MaxHealth>1000</MaxHealth>
		<Health>1000</Health>
		<HasGravity>true</HasGravity>
		<IsOnFire>false</IsOnFire>
		<IsInvincible>false</IsInvincible>
		<IsBulletProof>false</IsBulletProof>
		<IsCollisionProof>true</IsCollisionProof>
		<IsExplosionProof>false</IsExplosionProof>
		<IsFireProof>false</IsFireProof>
		<IsMeleeProof>false</IsMeleeProof>
		<IsOnlyDamagedByPlayer>false</IsOnlyDamagedByPlayer>
		<PositionRotation>
			<X>-244.375916</X>
			<Y>3594.73706</Y>
			<Z>61.1039772</Z>
			<Pitch>-4.49040794</Pitch>
			<Roll>29.529932</Roll>
			<Yaw>151.146286</Yaw>
		</PositionRotation>
		<Attachment isAttached="true">
			<AttachedTo>545819</AttachedTo>
			<BoneIndex>0</BoneIndex>
			<X>0</X>
			<Y>0</Y>
			<Z>0</Z>
			<Pitch>0</Pitch>
			<Roll>0</Roll>
			<Yaw>0</Yaw>
		</Attachment>
	</Placement>
</SpoonerPlacements>
