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	<AudioFile volume="400" />
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	<IPLsToRemove />
	<WeatherToSet></WeatherToSet>
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			<CanRagdoll>true</CanRagdoll>
			<HasShortHeight>false</HasShortHeight>
			<CurrentWeapon>0xf9dcbf2d</CurrentWeapon>
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			<PedComps>
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				<xml:anonymous>Car_Crash_Heavy</xml:anonymous>
				<xml:anonymous>Fall_Low</xml:anonymous>
				<xml:anonymous>Splashback_Torso_1</xml:anonymous>
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				<xml:anonymous>TD_KNIFE_REAR</xml:anonymous>
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				<xml:anonymous>Explosion_Med</xml:anonymous>
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			<RelationshipGroupAltered>false</RelationshipGroupAltered>
			<RelationshipGroup>0xfade4843</RelationshipGroup>
			<MovementGroupName>move_m@drunk@a</MovementGroupName>
			<ScenarioActive>false</ScenarioActive>
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		<HasGravity>true</HasGravity>
		<IsOnFire>false</IsOnFire>
		<IsInvincible>true</IsInvincible>
		<IsBulletProof>false</IsBulletProof>
		<IsCollisionProof>false</IsCollisionProof>
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		<IsFireProof>true</IsFireProof>
		<IsMeleeProof>true</IsMeleeProof>
		<IsOnlyDamagedByPlayer>false</IsOnlyDamagedByPlayer>
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			<Roll>-0</Roll>
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	<Placement>
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		<IsOnFire>false</IsOnFire>
		<IsInvincible>false</IsInvincible>
		<IsBulletProof>false</IsBulletProof>
		<IsCollisionProof>false</IsCollisionProof>
		<IsExplosionProof>false</IsExplosionProof>
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		<IsMeleeProof>false</IsMeleeProof>
		<IsOnlyDamagedByPlayer>false</IsOnlyDamagedByPlayer>
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		<FrozenPos>true</FrozenPos>
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		<OpacityLevel>255</OpacityLevel>
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		<HasGravity>true</HasGravity>
		<IsOnFire>false</IsOnFire>
		<IsInvincible>false</IsInvincible>
		<IsBulletProof>false</IsBulletProof>
		<IsCollisionProof>false</IsCollisionProof>
		<IsExplosionProof>false</IsExplosionProof>
		<IsFireProof>false</IsFireProof>
		<IsMeleeProof>false</IsMeleeProof>
		<IsOnlyDamagedByPlayer>false</IsOnlyDamagedByPlayer>
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